![]() ![]() Rendering involves balancing lighting, textures, and render mode/Renderworks style settings. For example, lighting can be used to confirm basic massing and object placement at the beginning of a project. The process for creating a rendering that communicates your design includes working on both the design layer and in sheet layer viewports. The rendering process can be simple or complicated depending on your preferred aesthetic and target audience. ![]() A progress bar at the bottom of the drawing window shows the time required to process a rendering in Renderworks, Redshift by Maxon, Hidden Line, and Polygon render modes, allowing you to compare render times for different render settings and hardware. Solid objects can cast shadows and occlude (hide) objects that are behind them. Rendering is often a memory-intensive and time-consuming process. Rendering gives a solid appearance to 3D objects. ![]()
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